AI-enabled Exploration and Surveillance

AI-enabled Exploration and Surveillance

We develop a new state-of-the-art deep learning strategy for prescribing vantage points for optimal sensor placement. This approach uses a robust volumetric visibility computation to efficiently model arbitrary geometries. We present several simulations on urban environments below.

2D Urban Simulations

A demonstration of two different policies for generating vantage points using deep learning, set over an aerial view of a 150m x 150m area in Austin. The agent starts in an initially unknown environment. At each prescribed vantage point, it takes an omni-directional sensor measurement encoding line-of-sight information. Red dot indicates current position. Blue disks are previous vantage points. White regions are visible at the current position. Light gray regions were visible at previous vantage points. Dark gray regions are currently occluded. Black lines indicate boundaries of reconstructed buildings.

3D Urban Simulations

A 3D simulation of a 250m x 250m environment based on Castle Square Parks in Boston.
Video demonstrating the exploration of an initially unknown environment using sparse sensor measurements. The green spheres indicate the vantage points. The gray surface is the reconstruction of the environment based on line of sight measurements taken from the sequence of vantage points. New vantage points are computed in virtually real time using our new deep learning strategy. Best viewed in full screen.
AI-enabled Exploration and Surveillance
Surveillance of urban environment using 2 sensors represented by green spheres. Yellow regions are visible from one of the sensors. Red regions are visible from both sensors. For clarity, visualization only includes visibility of regions near ground level. Two sample paths across the courtyard are shown. The cyan path uses the shadows of structures to minimize detection while the magenta path naively crosses through.

3D MOUT Site

Realistic LiDAR simulations of a virtual Military Operations in Urban Terrain (MOUT) site. Vantage points are generated using a previous approach.
AI-enabled Exploration and Surveillance
A 20m region around a patio area with tree cover from the virtual MOUT site.
AI-enabled Exploration and Surveillance
The integrated visibility volume of the patio area generated from 16 vantage points, shown as red circles.
AI-enabled Exploration and Surveillance
A close-up of the patio area with complex geometries such as columns and tree trunks.
AI-enabled Exploration and Surveillance
A coarse reconstruction of the patio generated from the visibility volume. Despite the low resolution, the topology of the structures is preserved.
AI-enabled Exploration and Surveillance
A larger, 50m region around a church with several buildings.
AI-enabled Exploration and Surveillance
A reconstruction of the building surface using 1,896,786 points generated from 11 vantage locations.

Publications

Acknowledgements

This work was supported by ARO MURI W911NF-07-1-0185 and W911NF-12-1-0519 grants.